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I'm Yusaku Kimura, 3D Animator. During my studies, I built a strong foundation in 3D animation using Maya, and gained hands-on experience working as part of the pipeline at StudioX. Also, through my thesis projerct "Ruin" (2025), it taught me the importance of effective planning throughout the project pipeline. From conceptualization to final polish, this project has strengthened my ability to manage time and resources, ensuring that each stage is completed with attention to detail.
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